Grain Particle Research
Experimenting with physics and particle simulations in Houdini and Blender—refreshing my 3D skills and reconnecting with my passion for 3D exploration.
Experimenting with physics and particle simulations in Houdini and Blender—refreshing my 3D skills and reconnecting with my passion for 3D exploration.
Project Arcadia was developed during my DesignMorphine Master’s in Computational and Advanced Design. The project explored multi-scale design, ranging from human-centric elements to environmental structures, leveraging advanced 3D workflows and algorithmic design techniques. Collaborating with Assem Attia, I applied expertise in parametric design, computational modeling, and creative problem-solving to deliver innovative solutions.