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Experimenting with physics and particle simulations in Houdini and Blender—refreshing my 3D skills and reconnecting with my passion for 3D exploration.
Used my vacation days in October to get back into Houdini and experiment with particle systems and USD workflows. I haven’t been able to work a lot with Houdini and I really miss the procedural workflows. I would love to get back into it!
I also tried to explain some of my thinking and explained the process: